GLSL has the same behavior as MSL, in that -2147483648 is parsed as
a unary minus on '2147483648'. 2147483648 overflows an i32, so this
actually gets treated as -0.
Change-Id: Ibebd8b78a8840f18c438ed1d3d24dee486a65816
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123202
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
There's no good reason for this to be public.
Move it into the writers, and expose a 'disable_robustness' option to
turn it off. This can be expanded to hold more fine-grain control in the
future.
Change-Id: I6ea6e54a27b2ae0fbcba5fdf45539063045cc15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122203
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
There's a reason the overload of `ctx.Replace()` that takes a pointer to the replacement is deprecated - it doesn't play well when used as part of another replacement.
Switch to using the callback overload of Replace() to fix bad transform output.
Bug: tint:1386647
Change-Id: I94292eeb65d24d7b2446b16b8b4ad13bdd27965a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111000
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL make transform AddBlockAttribute always try to wrap types used
by buffer variables into a struct, in order to generate valid GLSL code
for assigning one buffer struct variable to another buffer struct
variable.
Fixed: tint:1735
Change-Id: I009d8a9ca7ecea1dc0ad6164275c964a18acb33f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108023
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Modify the AddSpirvBlockAttribute transform to fix top-level structure
access of uniform, storage and push-constant buffers for use in the
GLSL backend. The small change to the transform makes the transform
wrap host-sharable buffers, if they're also used as a
non-host-sharable structure. Also rename the transform to
AddBlockAttrbibute in order to reflect its wider applicability.
Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: I0567131aa7c6b4beb6e25c0c6c559795e9c58c19
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85286
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Implemented in both the reader and writer with E2E tests. Other
backends detect compound assignment and ICE for now.
Bug: tint:1325
Change-Id: Ie3f51e03627a38b12bd1513c4bcf1bebb3282863
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74363
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>