// Copyright 2022 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. import { globalTestConfig } from '../third_party/webgpu-cts/src/common/framework/test_config.js'; import { dataCache } from '../third_party/webgpu-cts/src/common/framework/data_cache.js'; import { DefaultTestFileLoader } from '../third_party/webgpu-cts/src/common/internal/file_loader.js'; import { prettyPrintLog } from '../third_party/webgpu-cts/src/common/internal/logging/log_message.js'; import { Logger } from '../third_party/webgpu-cts/src/common/internal/logging/logger.js'; import { parseQuery } from '../third_party/webgpu-cts/src/common/internal/query/parseQuery.js'; import { TestWorker } from '../third_party/webgpu-cts/src/common/runtime/helper/test_worker.js'; // The Python-side websockets library has a max payload size of 72638. Set the // max allowable logs size in a single payload to a bit less than that. const LOGS_MAX_BYTES = 72000; var socket; // Returns a wrapper around `fn` which gets called at most once every `intervalMs`. // If the wrapper is called when `fn` was called too recently, `fn` is scheduled to // be called later in the future after the interval passes. // Returns [ wrappedFn, {start, stop}] where wrappedFn is the rate-limited function, // and start/stop control whether or not the function is enabled. If it is stopped, calls // to the fn will no-op. If it is started, calls will be rate-limited, starting from // the time `start` is called. function rateLimited(fn, intervalMs) { let last = undefined; let timer = undefined; const wrappedFn = (...args) => { if (last === undefined) { // If the function is not enabled, return. return; } // Get the current time as a number. const now = +new Date(); const diff = now - last; if (diff >= intervalMs) { // Clear the timer, if there was one. This could happen if a timer // is scheduled, but it never runs due to long-running synchronous // code. if (timer) { clearTimeout(timer); timer = undefined; } // Call the function. last = now; fn(...args); } else if (timer === undefined) { // Otherwise, we have called `fn` too recently. // Schedule a future call. timer = setTimeout(() => { // Clear the timer to indicate nothing is scheduled. timer = undefined; last = +new Date(); fn(...args); }, intervalMs - diff + 1); } }; return [ wrappedFn, { start: () => { last = +new Date(); }, stop: () => { last = undefined; if (timer) { clearTimeout(timer); timer = undefined; } }, } ]; } function byteSize(s) { return new Blob([s]).size; } async function setupWebsocket(port) { socket = new WebSocket('ws://127.0.0.1:' + port) socket.addEventListener('open', () => { socket.send('{"type":"CONNECTION_ACK"}'); }); socket.addEventListener('message', runCtsTestViaSocket); } async function runCtsTestViaSocket(event) { let input = JSON.parse(event.data); runCtsTest(input['q'], input['w']); } dataCache.setStore({ load: async (path) => { return await (await fetch(`/third_party/webgpu-cts/cache/data/${path}`)).text(); } }); // Make a rate-limited version `sendMessageTestHeartbeat` that executes // at most once every 500 ms. const [sendHeartbeat, { start: beginHeartbeatScope, stop: endHeartbeatScope }] = rateLimited(sendMessageTestHeartbeat, 500); function wrapPromiseWithHeartbeat(prototype, key) { const old = prototype[key]; prototype[key] = function (...args) { return new Promise((resolve, reject) => { // Send the heartbeat both before and after resolve/reject // so that the heartbeat is sent ahead of any potentially // long-running synchronous code awaiting the Promise. old.call(this, ...args) .then(val => { sendHeartbeat(); resolve(val) }) .catch(err => { sendHeartbeat(); reject(err) }) .finally(sendHeartbeat); }); } } wrapPromiseWithHeartbeat(GPU.prototype, 'requestAdapter'); wrapPromiseWithHeartbeat(GPUAdapter.prototype, 'requestAdapterInfo'); wrapPromiseWithHeartbeat(GPUAdapter.prototype, 'requestDevice'); wrapPromiseWithHeartbeat(GPUDevice.prototype, 'createRenderPipelineAsync'); wrapPromiseWithHeartbeat(GPUDevice.prototype, 'createComputePipelineAsync'); wrapPromiseWithHeartbeat(GPUDevice.prototype, 'popErrorScope'); wrapPromiseWithHeartbeat(GPUQueue.prototype, 'onSubmittedWorkDone'); wrapPromiseWithHeartbeat(GPUBuffer.prototype, 'mapAsync'); wrapPromiseWithHeartbeat(GPUShaderModule.prototype, 'getCompilationInfo'); globalTestConfig.testHeartbeatCallback = sendHeartbeat; globalTestConfig.noRaceWithRejectOnTimeout = true; // FXC is very slow to compile unrolled const-eval loops, where the metal shader // compiler (Intel GPU) is very slow to compile rolled loops. Intel drivers for // linux may also suffer the same performance issues, so unroll const-eval loops // if we're not running on Windows. if (navigator.userAgent.indexOf("Windows") !== -1) { globalTestConfig.unrollConstEvalLoops = true; } async function runCtsTest(query, use_worker) { const workerEnabled = use_worker; const worker = workerEnabled ? new TestWorker(false) : undefined; const loader = new DefaultTestFileLoader(); const filterQuery = parseQuery(query); const testcases = await loader.loadCases(filterQuery); const expectations = []; const log = new Logger(); for (const testcase of testcases) { const name = testcase.query.toString(); const wpt_fn = async () => { sendMessageTestStarted(); const [rec, res] = log.record(name); beginHeartbeatScope(); if (worker) { await worker.run(rec, name, expectations); } else { await testcase.run(rec, expectations); } endHeartbeatScope(); sendMessageTestStatus(res.status, res.timems); sendMessageTestLog(res.logs); sendMessageTestFinished(); }; await wpt_fn(); } } function splitLogsForPayload(fullLogs) { let logPieces = [fullLogs] // Split the log pieces until they all are guaranteed to fit into a // websocket payload. while (true) { let tempLogPieces = [] for (const piece of logPieces) { if (byteSize(piece) > LOGS_MAX_BYTES) { let midpoint = Math.floor(piece.length / 2); tempLogPieces.push(piece.substring(0, midpoint)); tempLogPieces.push(piece.substring(midpoint)); } else { tempLogPieces.push(piece) } } // Didn't make any changes - all pieces are under the size limit. if (logPieces.every((value, index) => value == tempLogPieces[index])) { break; } logPieces = tempLogPieces; } return logPieces } function sendMessageTestStarted() { socket.send('{"type":"TEST_STARTED"}'); } function sendMessageTestHeartbeat() { socket.send('{"type":"TEST_HEARTBEAT"}'); } function sendMessageTestStatus(status, jsDurationMs) { socket.send(JSON.stringify({ 'type': 'TEST_STATUS', 'status': status, 'js_duration_ms': jsDurationMs })); } function sendMessageTestLog(logs) { splitLogsForPayload((logs ?? []).map(prettyPrintLog).join('\n\n')) .forEach((piece) => { socket.send(JSON.stringify({ 'type': 'TEST_LOG', 'log': piece })); }); } function sendMessageTestFinished() { socket.send('{"type":"TEST_FINISHED"}'); } window.runCtsTest = runCtsTest; window.setupWebsocket = setupWebsocket