; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 33 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value_1 %vertex_point_size OpName %value_1 "value_1" OpName %vertex_point_size "vertex_point_size" OpName %tex "tex" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpDecorate %value_1 BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %tex NonReadable OpDecorate %tex DescriptorSet 0 OpDecorate %tex Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value_1 = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %11 = OpTypeImage %float 2D 0 0 0 2 Rgba8 %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %tex = OpVariable %_ptr_UniformConstant_11 UniformConstant %12 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %float_2 = OpConstant %float 2 %float_3 = OpConstant %float 3 %float_4 = OpConstant %float 4 %19 = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4 %void = OpTypeVoid %int = OpTypeInt 32 1 %v2int = OpTypeVector %int 2 %int_9 = OpConstant %int 9 %int_8 = OpConstant %int 8 %27 = OpConstantComposite %v2int %int_9 %int_8 %29 = OpTypeFunction %void %vertex_main_inner = OpFunction %v4float None %12 %14 = OpLabel %22 = OpLoad %11 %tex %28 = OpVectorShuffle %v4float %19 %19 2 1 0 3 OpImageWrite %22 %27 %28 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %29 %31 = OpLabel %32 = OpFunctionCall %v4float %vertex_main_inner OpStore %value_1 %32 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd