enable f16; fn cosh_2ed778() { var res : f16 = cosh(0.0h); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : f16; @vertex fn vertex_main() -> @builtin(position) vec4 { cosh_2ed778(); return vec4(); } @fragment fn fragment_main() { cosh_2ed778(); } @compute @workgroup_size(1) fn compute_main() { cosh_2ed778(); }