fn dot_e994c7() { var res : u32 = dot(vec4(1u), vec4(1u)); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : u32; @vertex fn vertex_main() -> @builtin(position) vec4 { dot_e994c7(); return vec4(); } @fragment fn fragment_main() { dot_e994c7(); } @compute @workgroup_size(1) fn compute_main() { dot_e994c7(); }