fn firstTrailingBit_50c072() { var arg_0 = vec2(1); var res : vec2 = firstTrailingBit(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { firstTrailingBit_50c072(); return vec4(); } @fragment fn fragment_main() { firstTrailingBit_50c072(); } @compute @workgroup_size(1) fn compute_main() { firstTrailingBit_50c072(); }