type MyArray = array; fn const_decls() { const v1 = 1; const v2 = 1u; const v3 = 1.0; const v4 = vec3(1, 1, 1); const v5 = vec3(1u, 1u, 1u); const v6 = vec3(1.0, 1.0, 1.0); const v7 = mat3x3(v6, v6, v6); const v8 = MyArray(); } @fragment fn main() -> @location(0) vec4 { return vec4(0.0, 0.0, 0.0, 0.0); }