// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "tests/DawnTest.h" #include "utils/WGPUHelpers.h" #include class ComputeSharedMemoryTests : public DawnTest { public: static constexpr uint32_t kInstances = 11; void BasicTest(const char* shader); }; void ComputeSharedMemoryTests::BasicTest(const char* shader) { auto bgl = utils::MakeBindGroupLayout( device, { {0, dawn::ShaderStage::Compute, dawn::BindingType::StorageBuffer}, }); // Set up shader and pipeline auto module = utils::CreateShaderModule(device, utils::SingleShaderStage::Compute, shader); auto pl = utils::MakeBasicPipelineLayout(device, &bgl); dawn::ComputePipelineDescriptor csDesc; csDesc.layout = pl; csDesc.computeStage.module = module; csDesc.computeStage.entryPoint = "main"; dawn::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc); // Set up dst storage buffer dawn::BufferDescriptor dstDesc; dstDesc.size = sizeof(uint32_t); dstDesc.usage = dawn::BufferUsage::Storage | dawn::BufferUsage::CopySrc | dawn::BufferUsage::CopyDst; dawn::Buffer dst = device.CreateBuffer(&dstDesc); const uint32_t zero = 0; dst.SetSubData(0, sizeof(zero), &zero); // Set up bind group and issue dispatch dawn::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, { {0, dst, 0, sizeof(uint32_t)}, }); dawn::CommandBuffer commands; { dawn::CommandEncoder encoder = device.CreateCommandEncoder(); dawn::ComputePassEncoder pass = encoder.BeginComputePass(); pass.SetPipeline(pipeline); pass.SetBindGroup(0, bindGroup); pass.Dispatch(1, 1, 1); pass.EndPass(); commands = encoder.Finish(); } queue.Submit(1, &commands); const uint32_t expected = kInstances; EXPECT_BUFFER_U32_RANGE_EQ(&expected, dst, 0, 1); } // Basic shared memory test TEST_P(ComputeSharedMemoryTests, Basic) { BasicTest(R"( #version 450 const uint kTileSize = 4; const uint kInstances = 11; layout(local_size_x = kTileSize, local_size_y = kTileSize, local_size_z = 1) in; layout(std140, set = 0, binding = 0) buffer Dst { uint x; } dst; shared uint tmp; void main() { uint index = gl_LocalInvocationID.y * kTileSize + gl_LocalInvocationID.x; if (index == 0) { tmp = 0; } barrier(); for (uint i = 0; i < kInstances; ++i) { if (i == index) { tmp++; } barrier(); } if (index == 0) { dst.x = tmp; } })"); } DAWN_INSTANTIATE_TEST(ComputeSharedMemoryTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);