#version 310 es

struct modf_result {
  float fract;
  float whole;
};

modf_result tint_modf(float param_0) {
  modf_result result;
  result.fract = modf(param_0, result.whole);
  return result;
}


layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
  return;
}
void tint_symbol() {
  float tint_symbol_1 = tint_modf(1.0f).whole;
}