// Copyright 2022 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_TINT_TRANSFORM_PRESERVE_PADDING_H_ #define SRC_TINT_TRANSFORM_PRESERVE_PADDING_H_ #include "src/tint/transform/transform.h" namespace tint::transform { /// Decompose assignments of whole structure and array types to preserve padding bytes. /// /// WGSL states that memory operations on structures and arrays will not access padding bytes. To /// avoid overwriting padding bytes when writing to buffers, this transform decomposes those /// assignments into element-wise assignments via helper functions. /// /// @note Assumes that the DirectVariableTransform will be run afterwards for backends that need it. class PreservePadding final : public utils::Castable { public: /// Constructor PreservePadding(); /// Destructor ~PreservePadding() override; /// @copydoc Transform::Apply ApplyResult Apply(const Program* program, const DataMap& inputs, DataMap& outputs) const override; private: struct State; }; } // namespace tint::transform #endif // SRC_TINT_TRANSFORM_PRESERVE_PADDING_H_