// Copyright 2020 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef UTILS_GLFWUTILS_H_ #define UTILS_GLFWUTILS_H_ #include "dawn/webgpu_cpp.h" #include struct GLFWwindow; namespace utils { // Adds all the necessary glfwWindowHint calls for the next GLFWwindow created to be used with // the specified backend. void SetupGLFWWindowHintsForBackend(wgpu::BackendType type); // Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and // calls `instance.CreateSurface` with the correct descriptor for this window. // Returns a null wgpu::Surface on failure. wgpu::Surface CreateSurfaceForWindow(wgpu::Instance instance, GLFWwindow* window); // Use for testing only. Does everything that CreateSurfaceForWindow does except the call to // CreateSurface so the descriptor can be modified for testing. std::unique_ptr SetupWindowAndGetSurfaceDescriptorForTesting( GLFWwindow* window); } // namespace utils #endif // UTILS_GLFWUTILS_H_