#include using namespace metal; struct UBO { /* 0x0000 */ int dynamic_idx; }; struct tint_array_wrapper { int arr[64]; }; struct S { tint_array_wrapper data; }; struct Result { /* 0x0000 */ int out; }; kernel void f(constant UBO& ubo [[buffer(0)]], device Result& result [[buffer(1)]]) { thread S tint_symbol = {}; result.out = tint_symbol.data.arr[ubo.dynamic_idx]; return; }