fn frexp_12f1da() { var res = frexp(1.0); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { frexp_12f1da(); return vec4(); } [[stage(fragment)]] fn fragment_main() { frexp_12f1da(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { frexp_12f1da(); }