enable f16; fn trunc_ce7c17() { var res : vec4<f16> = trunc(vec4<f16>(f16())); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { trunc_ce7c17(); return vec4<f32>(); } @fragment fn fragment_main() { trunc_ce7c17(); } @compute @workgroup_size(1) fn compute_main() { trunc_ce7c17(); }