fn log_b2ce28() { var res : vec2<f32> = log(vec2<f32>(1.0f)); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { log_b2ce28(); return vec4<f32>(); } @fragment fn fragment_main() { log_b2ce28(); } @compute @workgroup_size(1) fn compute_main() { log_b2ce28(); }