[[block]] struct SB_RW { arg_0 : atomic; }; [[group(0), binding(0)]] var sb_rw : SB_RW; fn atomicAnd_85a8d9() { var res : u32 = atomicAnd(&(sb_rw.arg_0), 1u); } [[stage(fragment)]] fn fragment_main() { atomicAnd_85a8d9(); } [[stage(compute)]] fn compute_main() { atomicAnd_85a8d9(); }