fn clamp_867397() { var res : vec3 = clamp(vec3(), vec3(), vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { clamp_867397(); return vec4(); } [[stage(fragment)]] fn fragment_main() { clamp_867397(); } [[stage(compute)]] fn compute_main() { clamp_867397(); }