fn ldexp_f54ff2() { var res : f32 = ldexp(1.0, 1u); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { ldexp_f54ff2(); return vec4(); } [[stage(fragment)]] fn fragment_main() { ldexp_f54ff2(); } [[stage(compute)]] fn compute_main() { ldexp_f54ff2(); }