fn select_01e2cd() { var res : vec3 = select(vec3(), vec3(), vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { select_01e2cd(); return vec4(); } [[stage(fragment)]] fn fragment_main() { select_01e2cd(); } [[stage(compute)]] fn compute_main() { select_01e2cd(); }