fn abs_005174() { var res : vec3 = abs(vec3(1.0f)); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec3; @vertex fn vertex_main() -> @builtin(position) vec4 { abs_005174(); return vec4(); } @fragment fn fragment_main() { abs_005174(); } @compute @workgroup_size(1) fn compute_main() { abs_005174(); }