enable f16; fn degrees_5e9805() { var arg_0 = 1.0h; var res : f16 = degrees(arg_0); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : f16; @vertex fn vertex_main() -> @builtin(position) vec4 { degrees_5e9805(); return vec4(); } @fragment fn fragment_main() { degrees_5e9805(); } @compute @workgroup_size(1) fn compute_main() { degrees_5e9805(); }