// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_COMMANDVALIDATION_H_ #define DAWNNATIVE_COMMANDVALIDATION_H_ #include "dawn_native/CommandAllocator.h" #include "dawn_native/Error.h" #include namespace dawn_native { class AttachmentState; struct BeginRenderPassCmd; struct PassResourceUsage; MaybeError ValidateCanPopDebugGroup(uint64_t debugGroupStackSize); MaybeError ValidateFinalDebugGroupStackSize(uint64_t debugGroupStackSize); MaybeError ValidateRenderBundle(CommandIterator* commands, const AttachmentState* attachmentState, PassResourceUsage* resourceUsage); MaybeError ValidateRenderPass(CommandIterator* commands, BeginRenderPassCmd* renderPass, std::vector* perPassResourceUsages); MaybeError ValidateComputePass(CommandIterator* commands, std::vector* perPassResourceUsages); } // namespace dawn_native #endif // DAWNNATIVE_COMMANDVALIDATION_H_