// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn_native/RenderEncoderBase.h" #include "common/Constants.h" #include "dawn_native/Buffer.h" #include "dawn_native/CommandEncoder.h" #include "dawn_native/CommandValidation.h" #include "dawn_native/Commands.h" #include "dawn_native/Device.h" #include "dawn_native/RenderPipeline.h" #include "dawn_native/ValidationUtils_autogen.h" #include #include namespace dawn_native { RenderEncoderBase::RenderEncoderBase(DeviceBase* device, EncodingContext* encodingContext) : ProgrammablePassEncoder(device, encodingContext, PassType::Render), mDisableBaseVertex(device->IsToggleEnabled(Toggle::DisableBaseVertex)), mDisableBaseInstance(device->IsToggleEnabled(Toggle::DisableBaseInstance)) { } RenderEncoderBase::RenderEncoderBase(DeviceBase* device, EncodingContext* encodingContext, ErrorTag errorTag) : ProgrammablePassEncoder(device, encodingContext, errorTag, PassType::Render), mDisableBaseVertex(device->IsToggleEnabled(Toggle::DisableBaseVertex)), mDisableBaseInstance(device->IsToggleEnabled(Toggle::DisableBaseInstance)) { } void RenderEncoderBase::Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) { mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { if (mDisableBaseInstance && firstInstance != 0) { return DAWN_VALIDATION_ERROR("Non-zero first instance not supported"); } DrawCmd* draw = allocator->Allocate(Command::Draw); draw->vertexCount = vertexCount; draw->instanceCount = instanceCount; draw->firstVertex = firstVertex; draw->firstInstance = firstInstance; return {}; }); } void RenderEncoderBase::DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) { mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { if (mDisableBaseInstance && firstInstance != 0) { return DAWN_VALIDATION_ERROR("Non-zero first instance not supported"); } if (mDisableBaseVertex && baseVertex != 0) { return DAWN_VALIDATION_ERROR("Non-zero base vertex not supported"); } DrawIndexedCmd* draw = allocator->Allocate(Command::DrawIndexed); draw->indexCount = indexCount; draw->instanceCount = instanceCount; draw->firstIndex = firstIndex; draw->baseVertex = baseVertex; draw->firstInstance = firstInstance; return {}; }); } void RenderEncoderBase::DrawIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset) { mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { DAWN_TRY(GetDevice()->ValidateObject(indirectBuffer)); DAWN_TRY(ValidateCanUseAs(indirectBuffer, wgpu::BufferUsage::Indirect)); if (indirectOffset % 4 != 0) { return DAWN_VALIDATION_ERROR("Indirect offset must be a multiple of 4"); } if (indirectOffset >= indirectBuffer->GetSize() || indirectOffset + kDrawIndirectSize > indirectBuffer->GetSize()) { return DAWN_VALIDATION_ERROR("Indirect offset out of bounds"); } DrawIndirectCmd* cmd = allocator->Allocate(Command::DrawIndirect); cmd->indirectBuffer = indirectBuffer; cmd->indirectOffset = indirectOffset; mUsageTracker.BufferUsedAs(indirectBuffer, wgpu::BufferUsage::Indirect); return {}; }); } void RenderEncoderBase::DrawIndexedIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset) { mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { DAWN_TRY(GetDevice()->ValidateObject(indirectBuffer)); DAWN_TRY(ValidateCanUseAs(indirectBuffer, wgpu::BufferUsage::Indirect)); // Indexed indirect draws need a compute-shader based validation check that the range of // indices is contained inside the index buffer on Metal. Disallow them as unsafe until // the validation is implemented. if (GetDevice()->IsToggleEnabled(Toggle::DisallowUnsafeAPIs)) { return DAWN_VALIDATION_ERROR( "DrawIndexedIndirect is disallowed because it doesn't validate that the index " "range is valid yet."); } if (indirectOffset % 4 != 0) { return DAWN_VALIDATION_ERROR("Indirect offset must be a multiple of 4"); } if ((indirectOffset >= indirectBuffer->GetSize() || indirectOffset + kDrawIndexedIndirectSize > indirectBuffer->GetSize())) { return DAWN_VALIDATION_ERROR("Indirect offset out of bounds"); } DrawIndexedIndirectCmd* cmd = allocator->Allocate(Command::DrawIndexedIndirect); cmd->indirectBuffer = indirectBuffer; cmd->indirectOffset = indirectOffset; mUsageTracker.BufferUsedAs(indirectBuffer, wgpu::BufferUsage::Indirect); return {}; }); } void RenderEncoderBase::SetPipeline(RenderPipelineBase* pipeline) { mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { DAWN_TRY(GetDevice()->ValidateObject(pipeline)); SetRenderPipelineCmd* cmd = allocator->Allocate(Command::SetRenderPipeline); cmd->pipeline = pipeline; return {}; }); } void RenderEncoderBase::SetIndexBufferWithFormat(BufferBase* buffer, wgpu::IndexFormat format, uint64_t offset, uint64_t size) { GetDevice()->EmitDeprecationWarning( "RenderEncoderBase::SetIndexBufferWithFormat is deprecated. Use " "RenderEncoderBase::SetIndexBuffer instead."); SetIndexBuffer(buffer, format, offset, size); } void RenderEncoderBase::SetIndexBuffer(BufferBase* buffer, wgpu::IndexFormat format, uint64_t offset, uint64_t size) { mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { DAWN_TRY(GetDevice()->ValidateObject(buffer)); DAWN_TRY(ValidateCanUseAs(buffer, wgpu::BufferUsage::Index)); DAWN_TRY(ValidateIndexFormat(format)); if (format == wgpu::IndexFormat::Undefined) { return DAWN_VALIDATION_ERROR("Index format must be specified"); } uint64_t bufferSize = buffer->GetSize(); if (offset > bufferSize) { return DAWN_VALIDATION_ERROR("Offset larger than the buffer size"); } uint64_t remainingSize = bufferSize - offset; if (size == 0) { size = remainingSize; } else { if (size > remainingSize) { return DAWN_VALIDATION_ERROR("Size + offset larger than the buffer size"); } } SetIndexBufferCmd* cmd = allocator->Allocate(Command::SetIndexBuffer); cmd->buffer = buffer; cmd->format = format; cmd->offset = offset; cmd->size = size; mUsageTracker.BufferUsedAs(buffer, wgpu::BufferUsage::Index); return {}; }); } void RenderEncoderBase::SetVertexBuffer(uint32_t slot, BufferBase* buffer, uint64_t offset, uint64_t size) { mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { DAWN_TRY(GetDevice()->ValidateObject(buffer)); DAWN_TRY(ValidateCanUseAs(buffer, wgpu::BufferUsage::Vertex)); if (slot >= kMaxVertexBuffers) { return DAWN_VALIDATION_ERROR("Vertex buffer slot out of bounds"); } uint64_t bufferSize = buffer->GetSize(); if (offset > bufferSize) { return DAWN_VALIDATION_ERROR("Offset larger than the buffer size"); } uint64_t remainingSize = bufferSize - offset; if (size == 0) { size = remainingSize; } else { if (size > remainingSize) { return DAWN_VALIDATION_ERROR("Size + offset larger than the buffer size"); } } SetVertexBufferCmd* cmd = allocator->Allocate(Command::SetVertexBuffer); cmd->slot = VertexBufferSlot(static_cast(slot)); cmd->buffer = buffer; cmd->offset = offset; cmd->size = size; mUsageTracker.BufferUsedAs(buffer, wgpu::BufferUsage::Vertex); return {}; }); } } // namespace dawn_native