//* Copyright 2019 The Dawn Authors //* //* Licensed under the Apache License, Version 2.0 (the "License"); //* you may not use this file except in compliance with the License. //* You may obtain a copy of the License at //* //* http://www.apache.org/licenses/LICENSE-2.0 //* //* Unless required by applicable law or agreed to in writing, software //* distributed under the License is distributed on an "AS IS" BASIS, //* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //* See the License for the specific language governing permissions and //* limitations under the License. #ifndef DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_ #define DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_ #include "dawn_native/Error.h" #include "dawn_native/opengl/opengl_platform.h" namespace dawn_native { namespace opengl { using GetProcAddress = void* (*) (const char*); struct OpenGLFunctionsBase { public: {% for block in header_blocks %} // {{block.description}} {% for proc in block.procs %} {{proc.PFNGLPROCNAME()}} {{proc.ProcName()}} = nullptr; {% endfor %} {% endfor%} protected: MaybeError LoadDesktopGLProcs(GetProcAddress getProc, int majorVersion, int minorVersion); MaybeError LoadOpenGLESProcs(GetProcAddress getProc, int majorVersion, int minorVersion); private: template<typename T> MaybeError LoadProc(GetProcAddress getProc, T* memberProc, const char* name); }; }} // namespace dawn_native::opengl #endif // DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_