fn countOneBits_af90e2() { var arg_0 = vec2(1); var res : vec2 = countOneBits(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { countOneBits_af90e2(); return vec4(); } @fragment fn fragment_main() { countOneBits_af90e2(); } @compute @workgroup_size(1) fn compute_main() { countOneBits_af90e2(); }