enable f16; fn exp_611a87() { var arg_0 = vec4(f16()); var res : vec4 = exp(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { exp_611a87(); return vec4(); } @fragment fn fragment_main() { exp_611a87(); } @compute @workgroup_size(1) fn compute_main() { exp_611a87(); }