#include using namespace metal; struct frexp_result { float sig; int exp; }; frexp_result tint_frexp(float param_0) { int exp; float sig = frexp(param_0, exp); return {sig, exp}; } kernel void tint_symbol() { frexp_result const res = tint_frexp(1.230000019f); int const exp = res.exp; float const sig = res.sig; return; }