fn refract_cbc1d2() { var res : vec3 = refract(vec3(), vec3(), 1.0); } @vertex fn vertex_main() -> @builtin(position) vec4 { refract_cbc1d2(); return vec4(); } @fragment fn fragment_main() { refract_cbc1d2(); } @compute @workgroup_size(1) fn compute_main() { refract_cbc1d2(); }