fn firstTrailingBit_86551b() { var res : vec4 = firstTrailingBit(vec4()); } @vertex fn vertex_main() -> @builtin(position) vec4 { firstTrailingBit_86551b(); return vec4(); } @fragment fn fragment_main() { firstTrailingBit_86551b(); } @compute @workgroup_size(1) fn compute_main() { firstTrailingBit_86551b(); }