fn pow_4a46c9() { var res : vec3 = pow(vec3(), vec3()); } @vertex fn vertex_main() -> @builtin(position) vec4 { pow_4a46c9(); return vec4(); } @fragment fn fragment_main() { pow_4a46c9(); } @compute @workgroup_size(1) fn compute_main() { pow_4a46c9(); }