fn mix_6f8adc() { var arg_0 = vec2(); var arg_1 = vec2(); var arg_2 = vec2(); var res : vec2 = mix(arg_0, arg_1, arg_2); } @vertex fn vertex_main() -> @builtin(position) vec4 { mix_6f8adc(); return vec4(); } @fragment fn fragment_main() { mix_6f8adc(); } @compute @workgroup_size(1) fn compute_main() { mix_6f8adc(); }