; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 38 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %transpose_d8f8ba "transpose_d8f8ba" OpName %arg_0 "arg_0" OpName %res "res" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %void = OpTypeVoid %9 = OpTypeFunction %void %mat3v4float = OpTypeMatrix %v4float 3 %14 = OpConstantNull %mat3v4float %_ptr_Function_mat3v4float = OpTypePointer Function %mat3v4float %v3float = OpTypeVector %float 3 %mat4v3float = OpTypeMatrix %v3float 4 %_ptr_Function_mat4v3float = OpTypePointer Function %mat4v3float %23 = OpConstantNull %mat4v3float %24 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %transpose_d8f8ba = OpFunction %void None %9 %12 = OpLabel %arg_0 = OpVariable %_ptr_Function_mat3v4float Function %14 %res = OpVariable %_ptr_Function_mat4v3float Function %23 OpStore %arg_0 %14 %20 = OpLoad %mat3v4float %arg_0 %17 = OpTranspose %mat4v3float %20 OpStore %res %17 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %24 %26 = OpLabel %27 = OpFunctionCall %void %transpose_d8f8ba OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 %29 = OpLabel %30 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %30 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 %33 = OpLabel %34 = OpFunctionCall %void %transpose_d8f8ba OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 %36 = OpLabel %37 = OpFunctionCall %void %transpose_d8f8ba OpReturn OpFunctionEnd