// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_DAWN_NATIVE_BINDGROUP_H_ #define SRC_DAWN_NATIVE_BINDGROUP_H_ #include #include #include "dawn/common/Constants.h" #include "dawn/common/Math.h" #include "dawn/native/BindGroupLayout.h" #include "dawn/native/Error.h" #include "dawn/native/Forward.h" #include "dawn/native/ObjectBase.h" #include "dawn/native/UsageValidationMode.h" #include "dawn/native/dawn_platform.h" namespace dawn::native { class DeviceBase; MaybeError ValidateBindGroupDescriptor(DeviceBase* device, const BindGroupDescriptor* descriptor, UsageValidationMode mode); struct BufferBinding { BufferBase* buffer; uint64_t offset; uint64_t size; }; class BindGroupBase : public ApiObjectBase { public: static BindGroupBase* MakeError(DeviceBase* device, const char* label); ObjectType GetType() const override; BindGroupLayoutBase* GetLayout(); const BindGroupLayoutBase* GetLayout() const; BufferBinding GetBindingAsBufferBinding(BindingIndex bindingIndex); SamplerBase* GetBindingAsSampler(BindingIndex bindingIndex) const; TextureViewBase* GetBindingAsTextureView(BindingIndex bindingIndex); const ityp::span& GetUnverifiedBufferSizes() const; const std::vector>& GetBoundExternalTextures() const; protected: // To save memory, the size of a bind group is dynamically determined and the bind group is // placement-allocated into memory big enough to hold the bind group with its // dynamically-sized bindings after it. The pointer of the memory of the beginning of the // binding data should be passed as |bindingDataStart|. BindGroupBase(DeviceBase* device, const BindGroupDescriptor* descriptor, void* bindingDataStart); // Helper to instantiate BindGroupBase. We pass in |derived| because BindGroupBase may not // be first in the allocation. The binding data is stored after the Derived class. template BindGroupBase(Derived* derived, DeviceBase* device, const BindGroupDescriptor* descriptor) : BindGroupBase(device, descriptor, AlignPtr(reinterpret_cast(derived) + sizeof(Derived), descriptor->layout->GetBindingDataAlignment())) { static_assert(std::is_base_of::value); } void DestroyImpl() override; ~BindGroupBase() override; private: BindGroupBase(DeviceBase* device, ObjectBase::ErrorTag tag, const char* label); void DeleteThis() override; Ref mLayout; BindGroupLayoutBase::BindingDataPointers mBindingData; // TODO(dawn:1293): Store external textures in // BindGroupLayoutBase::BindingDataPointers::bindings std::vector> mBoundExternalTextures; }; } // namespace dawn::native #endif // SRC_DAWN_NATIVE_BINDGROUP_H_