; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 36 ; Schema: 0 OpCapability Shader OpCapability SampledCubeArray OpCapability ImageQuery OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %textureNumLevels_a91c03 "textureNumLevels_a91c03" OpName %res "res" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %int = OpTypeInt 32 1 %11 = OpTypeImage %int Cube 0 1 0 1 Unknown %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %void = OpTypeVoid %13 = OpTypeFunction %void %_ptr_Function_int = OpTypePointer Function %int %21 = OpConstantNull %int %22 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %textureNumLevels_a91c03 = OpFunction %void None %13 %16 = OpLabel %res = OpVariable %_ptr_Function_int Function %21 %18 = OpLoad %11 %arg_0 %17 = OpImageQueryLevels %int %18 OpStore %res %17 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %22 %24 = OpLabel %25 = OpFunctionCall %void %textureNumLevels_a91c03 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %13 %27 = OpLabel %28 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %28 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %13 %31 = OpLabel %32 = OpFunctionCall %void %textureNumLevels_a91c03 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %13 %34 = OpLabel %35 = OpFunctionCall %void %textureNumLevels_a91c03 OpReturn OpFunctionEnd