// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_QUEUE_H_ #define DAWNNATIVE_QUEUE_H_ #include "dawn_native/Builder.h" #include "dawn_native/Error.h" #include "dawn_native/Forward.h" #include "dawn_native/ObjectBase.h" #include "dawn_native/dawn_platform.h" namespace dawn_native { class QueueBase : public ObjectBase { public: QueueBase(DeviceBase* device); // Dawn API void Submit(uint32_t numCommands, CommandBufferBase* const* commands); void Signal(FenceBase* fence, uint64_t signalValue); private: virtual void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) = 0; MaybeError ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands); MaybeError ValidateSignal(const FenceBase* fence, uint64_t signalValue); }; } // namespace dawn_native #endif // DAWNNATIVE_QUEUE_H_