fn mix_315264() { var res : vec3 = mix(vec3(), vec3(), 1.0); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { mix_315264(); return vec4(); } [[stage(fragment)]] fn fragment_main() { mix_315264(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { mix_315264(); }