fn transpose_2585cd() { var res : mat3x4 = transpose(mat4x3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { transpose_2585cd(); return vec4(); } [[stage(fragment)]] fn fragment_main() { transpose_2585cd(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { transpose_2585cd(); }