fn firstTrailingBit_50c072() { var res : vec2 = firstTrailingBit(vec2()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { firstTrailingBit_50c072(); return vec4(); } @stage(fragment) fn fragment_main() { firstTrailingBit_50c072(); } @stage(compute) @workgroup_size(1) fn compute_main() { firstTrailingBit_50c072(); }