// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef COMMON_VULKANPLATFORM_H_ #define COMMON_VULKANPLATFORM_H_ #if !defined(DAWN_ENABLE_BACKEND_VULKAN) # error "vulkan_platform.h included without the Vulkan backend enabled" #endif #if defined(VULKAN_CORE_H_) # error "vulkan.h included before vulkan_platform.h" #endif #include "common/Platform.h" #include #include // vulkan.h defines non-dispatchable handles to opaque pointers on 64bit architectures and uint64_t // on 32bit architectures. This causes a problem in 32bit where the handles cannot be used to // distinguish between overloads of the same function. // Change the definition of non-dispatchable handles to be opaque structures containing a uint64_t // and overload the comparison operators between themselves and VK_NULL_HANDLE (which will be // redefined to be nullptr). This keeps the type-safety of having the handles be different types // (like vulkan.h on 64 bit) but makes sure the types are different on 32 bit architectures. #if defined(DAWN_PLATFORM_64_BIT) # define DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) using object = struct object##_T*; // This function is needed because MSVC doesn't accept reinterpret_cast from uint64_t from uint64_t // TODO(cwallez@chromium.org): Remove this once we rework vulkan_platform.h template T NativeNonDispatachableHandleFromU64(uint64_t u64) { return reinterpret_cast(u64); } #elif defined(DAWN_PLATFORM_32_BIT) # define DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) using object = uint64_t; template T NativeNonDispatachableHandleFromU64(uint64_t u64) { return u64; } #else # error "Unsupported platform" #endif // Define a dummy Vulkan handle for use before we include vulkan.h DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(VkSomeHandle) // Find out the alignment of native handles. Logically we would use alignof(VkSomeHandleNative) so // why bother with the wrapper struct? It turns out that on Linux Intel x86 alignof(uint64_t) is 8 // but alignof(struct{uint64_t a;}) is 4. This is because this Intel ABI doesn't say anything about // double-word alignment so for historical reasons compilers violated the standard and use an // alignment of 4 for uint64_t (and double) inside structures. // See https://stackoverflow.com/questions/44877185 // One way to get the alignment inside structures of a type is to look at the alignment of it // wrapped in a structure. Hence VkSameHandleNativeWrappe namespace dawn_native { namespace vulkan { namespace detail { template struct WrapperStruct { T member; }; template static constexpr size_t AlignOfInStruct = alignof(WrapperStruct); static constexpr size_t kNativeVkHandleAlignment = AlignOfInStruct; static constexpr size_t kUint64Alignment = AlignOfInStruct; // Simple handle types that supports "nullptr_t" as a 0 value. template class alignas(detail::kNativeVkHandleAlignment) VkHandle { public: // Default constructor and assigning of VK_NULL_HANDLE VkHandle() = default; VkHandle(std::nullptr_t) { } // Use default copy constructor/assignment VkHandle(const VkHandle& other) = default; VkHandle& operator=(const VkHandle&) = default; // Comparisons between handles bool operator==(VkHandle other) const { return mHandle == other.mHandle; } bool operator!=(VkHandle other) const { return mHandle != other.mHandle; } // Comparisons between handles and VK_NULL_HANDLE bool operator==(std::nullptr_t) const { return mHandle == 0; } bool operator!=(std::nullptr_t) const { return mHandle != 0; } // Implicit conversion to real Vulkan types. operator HandleType() const { return GetHandle(); } HandleType GetHandle() const { return mHandle; } HandleType& operator*() { return mHandle; } static VkHandle CreateFromHandle(HandleType handle) { return VkHandle{handle}; } private: explicit VkHandle(HandleType handle) : mHandle(handle) { } HandleType mHandle = 0; }; } // namespace detail static constexpr std::nullptr_t VK_NULL_HANDLE = nullptr; template HandleType* AsVkArray(detail::VkHandle* handle) { return reinterpret_cast(handle); } }} // namespace dawn_native::vulkan #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) \ DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) \ namespace dawn_native { namespace vulkan { \ using object = detail::VkHandle; \ static_assert(sizeof(object) == sizeof(uint64_t), ""); \ static_assert(alignof(object) == detail::kUint64Alignment, ""); \ static_assert(sizeof(object) == sizeof(::object), ""); \ static_assert(alignof(object) == detail::kNativeVkHandleAlignment, ""); \ } \ } // namespace dawn_native::vulkan // Import additional parts of Vulkan that are supported on our architecture and preemptively include // headers that vulkan.h includes that we have "undefs" for. #if defined(DAWN_PLATFORM_WINDOWS) # define VK_USE_PLATFORM_WIN32_KHR # include "common/windows_with_undefs.h" #endif // DAWN_PLATFORM_WINDOWS #if defined(DAWN_USE_X11) # define VK_USE_PLATFORM_XLIB_KHR # define VK_USE_PLATFORM_XCB_KHR # include "common/xlib_with_undefs.h" #endif // defined(DAWN_USE_X11) #if defined(DAWN_ENABLE_BACKEND_METAL) # define VK_USE_PLATFORM_METAL_EXT #endif // defined(DAWN_ENABLE_BACKEND_METAL) #if defined(DAWN_PLATFORM_ANDROID) # define VK_USE_PLATFORM_ANDROID_KHR #endif // defined(DAWN_PLATFORM_ANDROID) #if defined(DAWN_PLATFORM_FUCHSIA) # define VK_USE_PLATFORM_FUCHSIA #endif // defined(DAWN_PLATFORM_FUCHSIA) // The actual inclusion of vulkan.h! #define VK_NO_PROTOTYPES #include // Redefine VK_NULL_HANDLE for better type safety where possible. #undef VK_NULL_HANDLE #if defined(DAWN_PLATFORM_64_BIT) static constexpr std::nullptr_t VK_NULL_HANDLE = nullptr; #elif defined(DAWN_PLATFORM_32_BIT) static constexpr uint64_t VK_NULL_HANDLE = 0; #else # error "Unsupported platform" #endif #endif // COMMON_VULKANPLATFORM_H_