// Copyright 2021 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/dawn/node/binding/GPURenderBundle.h" #include "src/dawn/node/binding/Converter.h" #include "src/dawn/node/binding/GPUBuffer.h" #include "src/dawn/node/binding/GPURenderPipeline.h" #include "src/dawn/node/utils/Debug.h" namespace wgpu::binding { //////////////////////////////////////////////////////////////////////////////// // wgpu::bindings::GPURenderBundle //////////////////////////////////////////////////////////////////////////////// GPURenderBundle::GPURenderBundle(wgpu::RenderBundle bundle) : bundle_(std::move(bundle)) { } std::variant GPURenderBundle::getLabel(Napi::Env) { UNIMPLEMENTED(); } void GPURenderBundle::setLabel(Napi::Env, std::variant value) { UNIMPLEMENTED(); } } // namespace wgpu::binding