fn faceForward_b316e5() { var res : vec4 = faceForward(vec4(1.0f), vec4(1.0f), vec4(1.0f)); } @vertex fn vertex_main() -> @builtin(position) vec4 { faceForward_b316e5(); return vec4(); } @fragment fn fragment_main() { faceForward_b316e5(); } @compute @workgroup_size(1) fn compute_main() { faceForward_b316e5(); }