fn abs_9c80a6() { var arg_0 = vec4(1); var res : vec4 = abs(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { abs_9c80a6(); return vec4(); } @fragment fn fragment_main() { abs_9c80a6(); } @compute @workgroup_size(1) fn compute_main() { abs_9c80a6(); }