fn countTrailingZeros_1dc84a() { var arg_0 = vec4(1); var res : vec4 = countTrailingZeros(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { countTrailingZeros_1dc84a(); return vec4(); } @fragment fn fragment_main() { countTrailingZeros_1dc84a(); } @compute @workgroup_size(1) fn compute_main() { countTrailingZeros_1dc84a(); }