enable f16; fn dot_cd5a04() { var arg_0 = vec2(f16()); var arg_1 = vec2(f16()); var res : f16 = dot(arg_0, arg_1); } @vertex fn vertex_main() -> @builtin(position) vec4 { dot_cd5a04(); return vec4(); } @fragment fn fragment_main() { dot_cd5a04(); } @compute @workgroup_size(1) fn compute_main() { dot_cd5a04(); }