; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 51 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %arg_1 "arg_1" OpName %textureSampleLevel_dcbecb "textureSampleLevel_dcbecb" OpName %arg_2 "arg_2" OpName %arg_3 "arg_3" OpName %res "res" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 OpDecorate %arg_1 DescriptorSet 1 OpDecorate %arg_1 Binding 1 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %11 = OpTypeImage %float 3D 0 0 0 1 Unknown %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %14 = OpTypeSampler %_ptr_UniformConstant_14 = OpTypePointer UniformConstant %14 %arg_1 = OpVariable %_ptr_UniformConstant_14 UniformConstant %void = OpTypeVoid %15 = OpTypeFunction %void %v3float = OpTypeVector %float 3 %20 = OpConstantNull %v3float %_ptr_Function_v3float = OpTypePointer Function %v3float %float_1 = OpConstant %float 1 %_ptr_Function_float = OpTypePointer Function %float %29 = OpTypeSampledImage %11 %int = OpTypeInt 32 1 %v3int = OpTypeVector %int 3 %35 = OpConstantNull %v3int %_ptr_Function_v4float = OpTypePointer Function %v4float %38 = OpTypeFunction %v4float %textureSampleLevel_dcbecb = OpFunction %void None %15 %18 = OpLabel %arg_2 = OpVariable %_ptr_Function_v3float Function %20 %arg_3 = OpVariable %_ptr_Function_float Function %8 %res = OpVariable %_ptr_Function_v4float Function %5 OpStore %arg_2 %20 OpStore %arg_3 %float_1 %27 = OpLoad %14 %arg_1 %28 = OpLoad %11 %arg_0 %30 = OpSampledImage %29 %28 %27 %31 = OpLoad %v3float %arg_2 %32 = OpLoad %float %arg_3 %26 = OpImageSampleExplicitLod %v4float %30 %31 Lod|ConstOffset %32 %35 OpStore %res %26 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %38 %40 = OpLabel %41 = OpFunctionCall %void %textureSampleLevel_dcbecb OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %15 %43 = OpLabel %44 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %44 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %15 %46 = OpLabel %47 = OpFunctionCall %void %textureSampleLevel_dcbecb OpReturn OpFunctionEnd %compute_main = OpFunction %void None %15 %49 = OpLabel %50 = OpFunctionCall %void %textureSampleLevel_dcbecb OpReturn OpFunctionEnd