fn length_c2c544() { const arg_0 = vec4(0.0); var res = length(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { length_c2c544(); return vec4(); } @fragment fn fragment_main() { length_c2c544(); } @compute @workgroup_size(1) fn compute_main() { length_c2c544(); }