fn acos_489247() { var arg_0 = 0.87758255f; var res : f32 = acos(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acos_489247(); return vec4(); } @fragment fn fragment_main() { acos_489247(); } @compute @workgroup_size(1) fn compute_main() { acos_489247(); }