fn acos_8e2acf() { var arg_0 = vec4(0.87758255f); var res : vec4 = acos(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acos_8e2acf(); return vec4(); } @fragment fn fragment_main() { acos_8e2acf(); } @compute @workgroup_size(1) fn compute_main() { acos_8e2acf(); }