fn acos_a610c4() { var arg_0 = vec3(0.87758255f); var res : vec3 = acos(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acos_a610c4(); return vec4(); } @fragment fn fragment_main() { acos_a610c4(); } @compute @workgroup_size(1) fn compute_main() { acos_a610c4(); }