// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "tests/DawnTest.h" #include #include "common/Constants.h" #include "common/Math.h" #include "utils/TestUtils.h" #include "utils/TextureFormatUtils.h" #include "utils/WGPUHelpers.h" class CopyTests : public DawnTest { protected: static constexpr wgpu::TextureFormat kTextureFormat = wgpu::TextureFormat::RGBA8Unorm; struct TextureSpec { wgpu::Origin3D copyOrigin; wgpu::Extent3D textureSize; uint32_t level; }; struct BufferSpec { uint64_t size; uint64_t offset; uint32_t bytesPerRow; uint32_t rowsPerImage; }; static std::vector GetExpectedTextureData(const utils::TextureDataCopyLayout& layout) { std::vector textureData(layout.texelBlockCount); for (uint32_t layer = 0; layer < layout.mipSize.depth; ++layer) { const uint32_t texelIndexOffsetPerSlice = layout.texelBlocksPerImage * layer; for (uint32_t y = 0; y < layout.mipSize.height; ++y) { for (uint32_t x = 0; x < layout.mipSize.width; ++x) { uint32_t i = x + y * layout.texelBlocksPerRow; textureData[texelIndexOffsetPerSlice + i] = RGBA8(static_cast((x + layer * x) % 256), static_cast((y + layer * y) % 256), static_cast(x / 256), static_cast(y / 256)); } } } return textureData; } static BufferSpec MinimumBufferSpec(uint32_t width, uint32_t rowsPerImage, uint32_t arrayLayer = 1, bool testZeroRowsPerImage = true) { const uint32_t bytesPerRow = utils::GetMinimumBytesPerRow(kTextureFormat, width); const uint32_t totalBufferSize = utils::GetBytesInBufferTextureCopy( kTextureFormat, width, bytesPerRow, rowsPerImage, arrayLayer); uint32_t appliedRowsPerImage = testZeroRowsPerImage ? 0 : rowsPerImage; return {totalBufferSize, 0, bytesPerRow, appliedRowsPerImage}; } static void PackTextureData(const RGBA8* srcData, uint32_t width, uint32_t height, uint32_t srcTexelsPerRow, RGBA8* dstData, uint32_t dstTexelsPerRow) { for (unsigned int y = 0; y < height; ++y) { for (unsigned int x = 0; x < width; ++x) { unsigned int src = x + y * srcTexelsPerRow; unsigned int dst = x + y * dstTexelsPerRow; dstData[dst] = srcData[src]; } } } }; class CopyTests_T2B : public CopyTests { protected: void DoTest(const TextureSpec& textureSpec, const BufferSpec& bufferSpec, const wgpu::Extent3D& copySize) { const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(kTextureFormat); // Create a texture that is `width` x `height` with (`level` + 1) mip levels. wgpu::TextureDescriptor descriptor; descriptor.dimension = wgpu::TextureDimension::e2D; descriptor.size = textureSpec.textureSize; descriptor.sampleCount = 1; descriptor.format = kTextureFormat; descriptor.mipLevelCount = textureSpec.level + 1; descriptor.usage = wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc; wgpu::Texture texture = device.CreateTexture(&descriptor); const utils::TextureDataCopyLayout copyLayout = utils::GetTextureDataCopyLayoutForTexture2DAtLevel( kTextureFormat, textureSpec.textureSize, textureSpec.level, bufferSpec.rowsPerImage); wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); // Initialize the source texture std::vector textureArrayData = GetExpectedTextureData(copyLayout); { wgpu::Buffer uploadBuffer = utils::CreateBufferFromData( device, textureArrayData.data(), copyLayout.byteLength, wgpu::BufferUsage::CopySrc); wgpu::BufferCopyView bufferCopyView = utils::CreateBufferCopyView( uploadBuffer, 0, copyLayout.bytesPerRow, bufferSpec.rowsPerImage); wgpu::TextureCopyView textureCopyView = utils::CreateTextureCopyView(texture, textureSpec.level, {0, 0, 0}); encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, ©Layout.mipSize); } // Create a buffer of `size` and populate it with empty data (0,0,0,0) Note: // Prepopulating the buffer with empty data ensures that there is not random data in the // expectation and helps ensure that the padding due to the bytes per row is not modified // by the copy. wgpu::BufferDescriptor bufferDesc; bufferDesc.size = bufferSpec.size; bufferDesc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); { wgpu::TextureCopyView textureCopyView = utils::CreateTextureCopyView(texture, textureSpec.level, textureSpec.copyOrigin); wgpu::BufferCopyView bufferCopyView = utils::CreateBufferCopyView( buffer, bufferSpec.offset, bufferSpec.bytesPerRow, bufferSpec.rowsPerImage); encoder.CopyTextureToBuffer(&textureCopyView, &bufferCopyView, ©Size); } wgpu::CommandBuffer commands = encoder.Finish(); queue.Submit(1, &commands); uint64_t bufferOffset = bufferSpec.offset; const wgpu::Extent3D copySizePerSlice = {copySize.width, copySize.height, 1}; // Texels in single slice. const uint32_t texelCountInCopyRegion = utils::GetTexelCountInCopyRegion( bufferSpec.bytesPerRow, bufferSpec.rowsPerImage, copySizePerSlice, kTextureFormat); const uint32_t maxArrayLayer = textureSpec.copyOrigin.z + copySize.depth; std::vector expected(texelCountInCopyRegion); for (uint32_t slice = textureSpec.copyOrigin.z; slice < maxArrayLayer; ++slice) { // Pack the data used to create the upload buffer in the specified copy region to have // the same format as the expected buffer data. std::fill(expected.begin(), expected.end(), RGBA8()); const uint32_t texelIndexOffset = copyLayout.texelBlocksPerImage * slice; const uint32_t expectedTexelArrayDataStartIndex = texelIndexOffset + (textureSpec.copyOrigin.x + textureSpec.copyOrigin.y * copyLayout.texelBlocksPerRow); PackTextureData(&textureArrayData[expectedTexelArrayDataStartIndex], copySize.width, copySize.height, copyLayout.texelBlocksPerRow, expected.data(), bufferSpec.bytesPerRow / bytesPerTexel); EXPECT_BUFFER_U32_RANGE_EQ(reinterpret_cast(expected.data()), buffer, bufferOffset, static_cast(expected.size())) << "Texture to Buffer copy failed copying region [(" << textureSpec.copyOrigin.x << ", " << textureSpec.copyOrigin.y << "), (" << textureSpec.copyOrigin.x + copySize.width << ", " << textureSpec.copyOrigin.y + copySize.height << ")) from " << textureSpec.textureSize.width << " x " << textureSpec.textureSize.height << " texture at mip level " << textureSpec.level << " layer " << slice << " to " << bufferSpec.size << "-byte buffer with offset " << bufferOffset << " and bytes per row " << bufferSpec.bytesPerRow << std::endl; bufferOffset += copyLayout.bytesPerImage; } } }; class CopyTests_B2T : public CopyTests { protected: static void FillBufferData(RGBA8* data, size_t count) { for (size_t i = 0; i < count; ++i) { data[i] = RGBA8(static_cast(i % 256), static_cast((i / 256) % 256), static_cast((i / 256 / 256) % 256), 255); } } void DoTest(const TextureSpec& textureSpec, const BufferSpec& bufferSpec, const wgpu::Extent3D& copySize) { // Create a buffer of size `size` and populate it with data const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(kTextureFormat); std::vector bufferData(bufferSpec.size / bytesPerTexel); FillBufferData(bufferData.data(), bufferData.size()); wgpu::Buffer buffer = utils::CreateBufferFromData(device, bufferData.data(), bufferSpec.size, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst); // Create a texture that is `width` x `height` with (`level` + 1) mip levels. wgpu::TextureDescriptor descriptor; descriptor.dimension = wgpu::TextureDimension::e2D; descriptor.size = textureSpec.textureSize; descriptor.sampleCount = 1; descriptor.format = kTextureFormat; descriptor.mipLevelCount = textureSpec.level + 1; descriptor.usage = wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc; wgpu::Texture texture = device.CreateTexture(&descriptor); wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); const utils::TextureDataCopyLayout copyLayout = utils::GetTextureDataCopyLayoutForTexture2DAtLevel( kTextureFormat, textureSpec.textureSize, textureSpec.level, bufferSpec.rowsPerImage); const uint32_t maxArrayLayer = textureSpec.copyOrigin.z + copySize.depth; wgpu::BufferCopyView bufferCopyView = utils::CreateBufferCopyView( buffer, bufferSpec.offset, bufferSpec.bytesPerRow, bufferSpec.rowsPerImage); wgpu::TextureCopyView textureCopyView = utils::CreateTextureCopyView(texture, textureSpec.level, textureSpec.copyOrigin); encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, ©Size); wgpu::CommandBuffer commands = encoder.Finish(); queue.Submit(1, &commands); uint64_t bufferOffset = bufferSpec.offset; const uint32_t texelCountLastLayer = copyLayout.texelBlocksPerRow * (copyLayout.mipSize.height - 1) + copyLayout.mipSize.width; for (uint32_t slice = textureSpec.copyOrigin.z; slice < maxArrayLayer; ++slice) { // Pack the data used to create the buffer in the specified copy region to have the same // format as the expected texture data. std::vector expected(texelCountLastLayer); PackTextureData(&bufferData[bufferOffset / bytesPerTexel], copySize.width, copySize.height, bufferSpec.bytesPerRow / bytesPerTexel, expected.data(), copySize.width); EXPECT_TEXTURE_RGBA8_EQ(expected.data(), texture, textureSpec.copyOrigin.x, textureSpec.copyOrigin.y, copySize.width, copySize.height, textureSpec.level, slice) << "Buffer to Texture copy failed copying " << bufferSpec.size << "-byte buffer with offset " << bufferSpec.offset << " and bytes per row " << bufferSpec.bytesPerRow << " to [(" << textureSpec.copyOrigin.x << ", " << textureSpec.copyOrigin.y << "), (" << textureSpec.copyOrigin.x + copySize.width << ", " << textureSpec.copyOrigin.y + copySize.height << ")) region of " << textureSpec.textureSize.width << " x " << textureSpec.textureSize.height << " texture at mip level " << textureSpec.level << " layer " << slice << std::endl; bufferOffset += copyLayout.bytesPerImage; } } }; class CopyTests_T2T : public CopyTests { protected: void DoTest(const TextureSpec& srcSpec, const TextureSpec& dstSpec, const wgpu::Extent3D& copySize, bool copyWithinSameTexture = false) { wgpu::TextureDescriptor srcDescriptor; srcDescriptor.dimension = wgpu::TextureDimension::e2D; srcDescriptor.size = srcSpec.textureSize; srcDescriptor.sampleCount = 1; srcDescriptor.format = kTextureFormat; srcDescriptor.mipLevelCount = srcSpec.level + 1; srcDescriptor.usage = wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst; wgpu::Texture srcTexture = device.CreateTexture(&srcDescriptor); wgpu::Texture dstTexture; if (copyWithinSameTexture) { dstTexture = srcTexture; } else { wgpu::TextureDescriptor dstDescriptor; dstDescriptor.dimension = wgpu::TextureDimension::e2D; dstDescriptor.size = dstSpec.textureSize; dstDescriptor.sampleCount = 1; dstDescriptor.format = kTextureFormat; dstDescriptor.mipLevelCount = dstSpec.level + 1; dstDescriptor.usage = wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst; dstTexture = device.CreateTexture(&dstDescriptor); } wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); // Create an upload buffer and use it to populate the current slice of the texture in // `level` mip level const utils::TextureDataCopyLayout copyLayout = utils::GetTextureDataCopyLayoutForTexture2DAtLevel( kTextureFormat, {srcSpec.textureSize.width, srcSpec.textureSize.height, copySize.depth}, srcSpec.level, 0); const std::vector textureArrayCopyData = GetExpectedTextureData(copyLayout); wgpu::Buffer uploadBuffer = utils::CreateBufferFromData( device, textureArrayCopyData.data(), copyLayout.byteLength, wgpu::BufferUsage::CopySrc); wgpu::BufferCopyView bufferCopyView = utils::CreateBufferCopyView(uploadBuffer, 0, copyLayout.bytesPerRow, 0); wgpu::TextureCopyView textureCopyView = utils::CreateTextureCopyView(srcTexture, srcSpec.level, {0, 0, srcSpec.copyOrigin.z}); encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, ©Layout.mipSize); const wgpu::Extent3D copySizePerSlice = {copySize.width, copySize.height, 1}; // Perform the texture to texture copy wgpu::TextureCopyView srcTextureCopyView = utils::CreateTextureCopyView(srcTexture, srcSpec.level, srcSpec.copyOrigin); wgpu::TextureCopyView dstTextureCopyView = utils::CreateTextureCopyView(dstTexture, dstSpec.level, dstSpec.copyOrigin); encoder.CopyTextureToTexture(&srcTextureCopyView, &dstTextureCopyView, ©Size); wgpu::CommandBuffer commands = encoder.Finish(); queue.Submit(1, &commands); // Texels in single slice. const uint32_t texelCountInCopyRegion = utils::GetTexelCountInCopyRegion( copyLayout.bytesPerRow, copyLayout.bytesPerImage / copyLayout.bytesPerRow, copySizePerSlice, kTextureFormat); std::vector expected(texelCountInCopyRegion); for (uint32_t slice = 0; slice < copySize.depth; ++slice) { std::fill(expected.begin(), expected.end(), RGBA8()); const uint32_t texelIndexOffset = copyLayout.texelBlocksPerImage * slice; const uint32_t expectedTexelArrayDataStartIndex = texelIndexOffset + (srcSpec.copyOrigin.x + srcSpec.copyOrigin.y * copyLayout.texelBlocksPerRow); PackTextureData(&textureArrayCopyData[expectedTexelArrayDataStartIndex], copySize.width, copySize.height, copyLayout.texelBlocksPerRow, expected.data(), copySize.width); EXPECT_TEXTURE_RGBA8_EQ(expected.data(), dstTexture, dstSpec.copyOrigin.x, dstSpec.copyOrigin.y, copySize.width, copySize.height, dstSpec.level, dstSpec.copyOrigin.z + slice) << "Texture to Texture copy failed copying region [(" << srcSpec.copyOrigin.x << ", " << srcSpec.copyOrigin.y << "), (" << srcSpec.copyOrigin.x + copySize.width << ", " << srcSpec.copyOrigin.y + copySize.height << ")) from " << srcSpec.textureSize.width << " x " << srcSpec.textureSize.height << " texture at mip level " << srcSpec.level << " layer " << srcSpec.copyOrigin.z + slice << " to [(" << dstSpec.copyOrigin.x << ", " << dstSpec.copyOrigin.y << "), (" << dstSpec.copyOrigin.x + copySize.width << ", " << dstSpec.copyOrigin.y + copySize.height << ")) region of " << dstSpec.textureSize.width << " x " << dstSpec.textureSize.height << " texture at mip level " << dstSpec.level << " layer " << dstSpec.copyOrigin.z + slice << std::endl; } } }; class CopyTests_B2B : public DawnTest { protected: // This is the same signature as CopyBufferToBuffer except that the buffers are replaced by // only their size. void DoTest(uint64_t sourceSize, uint64_t sourceOffset, uint64_t destinationSize, uint64_t destinationOffset, uint64_t copySize) { ASSERT(sourceSize % 4 == 0); ASSERT(destinationSize % 4 == 0); // Create our two test buffers, destination filled with zeros, source filled with non-zeroes std::vector zeroes(static_cast(destinationSize / sizeof(uint32_t))); wgpu::Buffer destination = utils::CreateBufferFromData(device, zeroes.data(), zeroes.size() * sizeof(uint32_t), wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::CopySrc); std::vector sourceData(static_cast(sourceSize / sizeof(uint32_t))); for (size_t i = 0; i < sourceData.size(); i++) { sourceData[i] = i + 1; } wgpu::Buffer source = utils::CreateBufferFromData(device, sourceData.data(), sourceData.size() * sizeof(uint32_t), wgpu::BufferUsage::CopySrc); // Submit the copy wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); encoder.CopyBufferToBuffer(source, sourceOffset, destination, destinationOffset, copySize); wgpu::CommandBuffer commands = encoder.Finish(); queue.Submit(1, &commands); // Check destination is exactly the expected content. EXPECT_BUFFER_U32_RANGE_EQ(zeroes.data(), destination, 0, destinationOffset / sizeof(uint32_t)); EXPECT_BUFFER_U32_RANGE_EQ(sourceData.data() + sourceOffset / sizeof(uint32_t), destination, destinationOffset, copySize / sizeof(uint32_t)); uint64_t copyEnd = destinationOffset + copySize; EXPECT_BUFFER_U32_RANGE_EQ(zeroes.data(), destination, copyEnd, (destinationSize - copyEnd) / sizeof(uint32_t)); } }; // Test that copying an entire texture with 256-byte aligned dimensions works TEST_P(CopyTests_T2B, FullTextureAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, kHeight, 1}); } // Test noop copies TEST_P(CopyTests_T2B, ZeroSizedCopy) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {0, kHeight, 1}); DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, 0, 1}); DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, kHeight, 0}); } // Test that copying an entire texture without 256-byte aligned dimensions works TEST_P(CopyTests_T2B, FullTextureUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec textureSpec; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, kHeight, 1}); } // Test that reading pixels from a 256-byte aligned texture works TEST_P(CopyTests_T2B, PixelReadAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; BufferSpec pixelBuffer = MinimumBufferSpec(1, 1); constexpr wgpu::Extent3D kCopySize = {1, 1, 1}; constexpr wgpu::Extent3D kTextureSize = {kWidth, kHeight, 1}; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = kTextureSize; defaultTextureSpec.level = 0; { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 3, kHeight / 7, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 7, kHeight / 3, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } } // Test that copying pixels from a texture that is not 256-byte aligned works TEST_P(CopyTests_T2B, PixelReadUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; BufferSpec pixelBuffer = MinimumBufferSpec(1, 1); constexpr wgpu::Extent3D kCopySize = {1, 1, 1}; constexpr wgpu::Extent3D kTextureSize = {kWidth, kHeight, 1}; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = kTextureSize; defaultTextureSpec.level = 0; { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 3, kHeight / 7, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 7, kHeight / 3, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } } // Test that copying regions with 256-byte aligned sizes works TEST_P(CopyTests_T2B, TextureRegionAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; for (unsigned int w : {64, 128, 256}) { for (unsigned int h : {16, 32, 48}) { TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; textureSpec.textureSize = {kWidth, kHeight, 1}; DoTest(textureSpec, MinimumBufferSpec(w, h), {w, h, 1}); } } } // Test that copying regions without 256-byte aligned sizes works TEST_P(CopyTests_T2B, TextureRegionUnaligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.level = 0; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int w : {13, 63, 65}) { for (unsigned int h : {17, 19, 63}) { TextureSpec textureSpec = defaultTextureSpec; DoTest(textureSpec, MinimumBufferSpec(w, h), {w, h, 1}); } } } // Test that copying mips with 256-byte aligned sizes works TEST_P(CopyTests_T2B, TextureMipAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec textureSpec = defaultTextureSpec; textureSpec.level = i; DoTest(textureSpec, MinimumBufferSpec(kWidth >> i, kHeight >> i), {kWidth >> i, kHeight >> i, 1}); } } // Test that copying mips without 256-byte aligned sizes works TEST_P(CopyTests_T2B, TextureMipUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec textureSpec = defaultTextureSpec; textureSpec.level = i; DoTest(textureSpec, MinimumBufferSpec(kWidth >> i, kHeight >> i), {kWidth >> i, kHeight >> i, 1}); } } // Test that copying with a 512-byte aligned buffer offset works TEST_P(CopyTests_T2B, OffsetBufferAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; for (unsigned int i = 0; i < 3; ++i) { BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); uint64_t offset = 512 * i; bufferSpec.size += offset; bufferSpec.offset += offset; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying without a 512-byte aligned buffer offset works TEST_P(CopyTests_T2B, OffsetBufferUnaligned) { constexpr uint32_t kWidth = 128; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(kTextureFormat); for (uint32_t i = bytesPerTexel; i < 512; i += bytesPerTexel * 9) { BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); bufferSpec.size += i; bufferSpec.offset += i; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying without a 512-byte aligned buffer offset that is greater than the bytes per row // works TEST_P(CopyTests_T2B, OffsetBufferUnalignedSmallRowPitch) { constexpr uint32_t kWidth = 32; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(kTextureFormat); for (uint32_t i = 256 + bytesPerTexel; i < 512; i += bytesPerTexel * 9) { BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); bufferSpec.size += i; bufferSpec.offset += i; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying with a greater bytes per row than needed on a 256-byte aligned texture works TEST_P(CopyTests_T2B, RowPitchAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); for (unsigned int i = 1; i < 4; ++i) { bufferSpec.bytesPerRow += 256; bufferSpec.size += 256 * kHeight; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying with a greater bytes per row than needed on a texture that is not 256-byte // aligned works TEST_P(CopyTests_T2B, RowPitchUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); for (unsigned int i = 1; i < 4; ++i) { bufferSpec.bytesPerRow += 256; bufferSpec.size += 256 * kHeight; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying with bytesPerRow = 0 and bytesPerRow < bytesInACompleteRow works // when we're copying one row only TEST_P(CopyTests_T2B, BytesPerRowWithOneRowCopy) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; // bytesPerRow = 0 { BufferSpec bufferSpec = MinimumBufferSpec(5, 1); bufferSpec.bytesPerRow = 0; DoTest(textureSpec, bufferSpec, {5, 1, 1}); } // bytesPerRow < bytesInACompleteRow { BufferSpec bufferSpec = MinimumBufferSpec(259, 1); bufferSpec.bytesPerRow = 256; DoTest(textureSpec, bufferSpec, {259, 1, 1}); } } // Test that copying whole texture 2D array layers in one texture-to-buffer-copy works. TEST_P(CopyTests_T2B, Texture2DArrayRegion) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight, kLayers), {kWidth, kHeight, kLayers}); } // Test that copying a range of texture 2D array layers in one texture-to-buffer-copy works. TEST_P(CopyTests_T2B, Texture2DArraySubRegion) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 3u; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight, kCopyLayers), {kWidth, kHeight, kCopyLayers}); } // Test that copying texture 2D array mips with 256-byte aligned sizes works TEST_P(CopyTests_T2B, Texture2DArrayMip) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.textureSize = {kWidth, kHeight, kLayers}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec textureSpec = defaultTextureSpec; textureSpec.level = i; DoTest(textureSpec, MinimumBufferSpec(kWidth >> i, kHeight >> i, kLayers), {kWidth >> i, kHeight >> i, kLayers}); } } // Test that copying from a range of texture 2D array layers in one texture-to-buffer-copy when // RowsPerImage is not equal to the height of the texture works. TEST_P(CopyTests_T2B, Texture2DArrayRegionNonzeroRowsPerImage) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 3u; constexpr uint32_t kRowsPerImage = kHeight * 2; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kRowsPerImage, kCopyLayers, false); bufferSpec.rowsPerImage = kRowsPerImage; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, kCopyLayers}); } // Test a special code path in the D3D12 backends when (BytesPerRow * RowsPerImage) is not a // multiple of 512. TEST_P(CopyTests_T2B, Texture2DArrayRegionWithOffsetOddRowsPerImage) { constexpr uint32_t kWidth = 64; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 8u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 5u; constexpr uint32_t kRowsPerImage = kHeight + 1; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kRowsPerImage, kCopyLayers, false); bufferSpec.offset += 128u; bufferSpec.size += 128u; bufferSpec.rowsPerImage = kRowsPerImage; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, kCopyLayers}); } // Test a special code path in the D3D12 backends when (BytesPerRow * RowsPerImage) is a multiple // of 512. TEST_P(CopyTests_T2B, Texture2DArrayRegionWithOffsetEvenRowsPerImage) { constexpr uint32_t kWidth = 64; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 8u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 4u; constexpr uint32_t kRowsPerImage = kHeight + 2; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kRowsPerImage, kCopyLayers, false); bufferSpec.offset += 128u; bufferSpec.size += 128u; bufferSpec.rowsPerImage = kRowsPerImage; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, kCopyLayers}); } DAWN_INSTANTIATE_TEST(CopyTests_T2B, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend()); // Test that copying an entire texture with 256-byte aligned dimensions works TEST_P(CopyTests_B2T, FullTextureAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, kHeight, 1}); } // Test noop copies. TEST_P(CopyTests_B2T, ZeroSizedCopy) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {0, kHeight, 1}); DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, 0, 1}); DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, kHeight, 0}); } // Test that copying an entire texture without 256-byte aligned dimensions works TEST_P(CopyTests_B2T, FullTextureUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec textureSpec; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight), {kWidth, kHeight, 1}); } // Test that reading pixels from a 256-byte aligned texture works TEST_P(CopyTests_B2T, PixelReadAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; BufferSpec pixelBuffer = MinimumBufferSpec(1, 1); constexpr wgpu::Extent3D kCopySize = {1, 1, 1}; constexpr wgpu::Extent3D kTextureSize = {kWidth, kHeight, 1}; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = kTextureSize; defaultTextureSpec.level = 0; { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 3, kHeight / 7, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 7, kHeight / 3, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } } // Test that copying pixels from a texture that is not 256-byte aligned works TEST_P(CopyTests_B2T, PixelReadUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; BufferSpec pixelBuffer = MinimumBufferSpec(1, 1); constexpr wgpu::Extent3D kCopySize = {1, 1, 1}; constexpr wgpu::Extent3D kTextureSize = {kWidth, kHeight, 1}; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = kTextureSize; defaultTextureSpec.level = 0; { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, 0, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {0, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth - 1, kHeight - 1, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 3, kHeight / 7, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } { TextureSpec textureSpec = defaultTextureSpec; textureSpec.copyOrigin = {kWidth / 7, kHeight / 3, 0}; DoTest(textureSpec, pixelBuffer, kCopySize); } } // Test that copying regions with 256-byte aligned sizes works TEST_P(CopyTests_B2T, TextureRegionAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; for (unsigned int w : {64, 128, 256}) { for (unsigned int h : {16, 32, 48}) { TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; textureSpec.textureSize = {kWidth, kHeight, 1}; DoTest(textureSpec, MinimumBufferSpec(w, h), {w, h, 1}); } } } // Test that copying regions without 256-byte aligned sizes works TEST_P(CopyTests_B2T, TextureRegionUnaligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.level = 0; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int w : {13, 63, 65}) { for (unsigned int h : {17, 19, 63}) { TextureSpec textureSpec = defaultTextureSpec; DoTest(textureSpec, MinimumBufferSpec(w, h), {w, h, 1}); } } } // Test that copying mips with 256-byte aligned sizes works TEST_P(CopyTests_B2T, TextureMipAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec textureSpec = defaultTextureSpec; textureSpec.level = i; DoTest(textureSpec, MinimumBufferSpec(kWidth >> i, kHeight >> i), {kWidth >> i, kHeight >> i, 1}); } } // Test that copying mips without 256-byte aligned sizes works TEST_P(CopyTests_B2T, TextureMipUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec textureSpec = defaultTextureSpec; textureSpec.level = i; DoTest(textureSpec, MinimumBufferSpec(kWidth >> i, kHeight >> i), {kWidth >> i, kHeight >> i, 1}); } } // Test that copying with a 512-byte aligned buffer offset works TEST_P(CopyTests_B2T, OffsetBufferAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; for (unsigned int i = 0; i < 3; ++i) { BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); uint64_t offset = 512 * i; bufferSpec.size += offset; bufferSpec.offset += offset; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying without a 512-byte aligned buffer offset works TEST_P(CopyTests_B2T, OffsetBufferUnaligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(kTextureFormat); for (uint32_t i = bytesPerTexel; i < 512; i += bytesPerTexel * 9) { BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); bufferSpec.size += i; bufferSpec.offset += i; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying without a 512-byte aligned buffer offset that is greater than the bytes per row // works TEST_P(CopyTests_B2T, OffsetBufferUnalignedSmallRowPitch) { constexpr uint32_t kWidth = 32; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(kTextureFormat); for (uint32_t i = 256 + bytesPerTexel; i < 512; i += bytesPerTexel * 9) { BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); bufferSpec.size += i; bufferSpec.offset += i; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying with a greater bytes per row than needed on a 256-byte aligned texture works TEST_P(CopyTests_B2T, RowPitchAligned) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); for (unsigned int i = 1; i < 4; ++i) { bufferSpec.bytesPerRow += 256; bufferSpec.size += 256 * kHeight; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying with a greater bytes per row than needed on a texture that is not 256-byte // aligned works TEST_P(CopyTests_B2T, RowPitchUnaligned) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kHeight); for (unsigned int i = 1; i < 4; ++i) { bufferSpec.bytesPerRow += 256; bufferSpec.size += 256 * kHeight; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, 1}); } } // Test that copying with bytesPerRow = 0 and bytesPerRow < bytesInACompleteRow works // when we're copying one row only TEST_P(CopyTests_B2T, BytesPerRowWithOneRowCopy) { constexpr uint32_t kWidth = 259; constexpr uint32_t kHeight = 127; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, 1}; textureSpec.level = 0; // bytesPerRow = 0 { BufferSpec bufferSpec = MinimumBufferSpec(5, 1); bufferSpec.bytesPerRow = 0; DoTest(textureSpec, bufferSpec, {5, 1, 1}); } // bytesPerRow < bytesInACompleteRow { BufferSpec bufferSpec = MinimumBufferSpec(259, 1); bufferSpec.bytesPerRow = 256; DoTest(textureSpec, bufferSpec, {259, 1, 1}); } } // Test that copying whole texture 2D array layers in one texture-to-buffer-copy works. TEST_P(CopyTests_B2T, Texture2DArrayRegion) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight, kLayers), {kWidth, kHeight, kLayers}); } // Test that copying a range of texture 2D array layers in one texture-to-buffer-copy works. TEST_P(CopyTests_B2T, Texture2DArraySubRegion) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 3u; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; DoTest(textureSpec, MinimumBufferSpec(kWidth, kHeight, kCopyLayers), {kWidth, kHeight, kCopyLayers}); } // Test that copying into a range of texture 2D array layers in one texture-to-buffer-copy when // RowsPerImage is not equal to the height of the texture works. TEST_P(CopyTests_B2T, Texture2DArrayRegionNonzeroRowsPerImage) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 3u; constexpr uint32_t kRowsPerImage = kHeight * 2; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kRowsPerImage, kCopyLayers, false); bufferSpec.rowsPerImage = kRowsPerImage; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, kCopyLayers}); } // Test a special code path in the D3D12 backends when (BytesPerRow * RowsPerImage) is not a // multiple of 512. TEST_P(CopyTests_B2T, Texture2DArrayRegionWithOffsetOddRowsPerImage) { constexpr uint32_t kWidth = 64; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 8u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 5u; constexpr uint32_t kRowsPerImage = kHeight + 1; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kRowsPerImage, kCopyLayers, false); bufferSpec.offset += 128u; bufferSpec.size += 128u; bufferSpec.rowsPerImage = kRowsPerImage; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, kCopyLayers}); } // Test a special code path in the D3D12 backends when (BytesPerRow * RowsPerImage) is a multiple // of 512. TEST_P(CopyTests_B2T, Texture2DArrayRegionWithOffsetEvenRowsPerImage) { constexpr uint32_t kWidth = 64; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 8u; constexpr uint32_t kBaseLayer = 2u; constexpr uint32_t kCopyLayers = 5u; constexpr uint32_t kRowsPerImage = kHeight + 2; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, kBaseLayer}; textureSpec.textureSize = {kWidth, kHeight, kLayers}; textureSpec.level = 0; BufferSpec bufferSpec = MinimumBufferSpec(kWidth, kRowsPerImage, kCopyLayers, false); bufferSpec.offset += 128u; bufferSpec.size += 128u; bufferSpec.rowsPerImage = kRowsPerImage; DoTest(textureSpec, bufferSpec, {kWidth, kHeight, kCopyLayers}); } DAWN_INSTANTIATE_TEST(CopyTests_B2T, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend()); TEST_P(CopyTests_T2T, Texture) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; textureSpec.textureSize = {kWidth, kHeight, 1}; DoTest(textureSpec, textureSpec, {kWidth, kHeight, 1}); } // Test noop copies. TEST_P(CopyTests_T2T, ZeroSizedCopy) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; textureSpec.textureSize = {kWidth, kHeight, 1}; DoTest(textureSpec, textureSpec, {0, kHeight, 1}); DoTest(textureSpec, textureSpec, {kWidth, 0, 1}); DoTest(textureSpec, textureSpec, {kWidth, kHeight, 0}); } TEST_P(CopyTests_T2T, TextureRegion) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.level = 0; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int w : {64, 128, 256}) { for (unsigned int h : {16, 32, 48}) { TextureSpec textureSpec = defaultTextureSpec; DoTest(textureSpec, textureSpec, {w, h, 1}); } } } // Test copying the whole 2D array texture. TEST_P(CopyTests_T2T, Texture2DArray) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; TextureSpec textureSpec; textureSpec.copyOrigin = {0, 0, 0}; textureSpec.level = 0; textureSpec.textureSize = {kWidth, kHeight, kLayers}; DoTest(textureSpec, textureSpec, {kWidth, kHeight, kLayers}); } // Test copying a subresource region of the 2D array texture. TEST_P(CopyTests_T2T, Texture2DArrayRegion) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.level = 0; defaultTextureSpec.textureSize = {kWidth, kHeight, kLayers}; for (unsigned int w : {64, 128, 256}) { for (unsigned int h : {16, 32, 48}) { TextureSpec textureSpec = defaultTextureSpec; DoTest(textureSpec, textureSpec, {w, h, kLayers}); } } } // Test copying one slice of a 2D array texture. TEST_P(CopyTests_T2T, Texture2DArrayCopyOneSlice) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; constexpr uint32_t kSrcBaseLayer = 1u; constexpr uint32_t kDstBaseLayer = 3u; constexpr uint32_t kCopyArrayLayerCount = 1u; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = {kWidth, kHeight, kLayers}; defaultTextureSpec.level = 0; TextureSpec srcTextureSpec = defaultTextureSpec; srcTextureSpec.copyOrigin = {0, 0, kSrcBaseLayer}; TextureSpec dstTextureSpec = defaultTextureSpec; dstTextureSpec.copyOrigin = {0, 0, kDstBaseLayer}; DoTest(srcTextureSpec, dstTextureSpec, {kWidth, kHeight, kCopyArrayLayerCount}); } // Test copying multiple contiguous slices of a 2D array texture. TEST_P(CopyTests_T2T, Texture2DArrayCopyMultipleSlices) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; constexpr uint32_t kLayers = 6u; constexpr uint32_t kSrcBaseLayer = 0u; constexpr uint32_t kDstBaseLayer = 3u; constexpr uint32_t kCopyArrayLayerCount = 3u; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = {kWidth, kHeight, kLayers}; defaultTextureSpec.level = 0; TextureSpec srcTextureSpec = defaultTextureSpec; srcTextureSpec.copyOrigin = {0, 0, kSrcBaseLayer}; TextureSpec dstTextureSpec = defaultTextureSpec; dstTextureSpec.copyOrigin = {0, 0, kDstBaseLayer}; DoTest(srcTextureSpec, dstTextureSpec, {kWidth, kHeight, kCopyArrayLayerCount}); } // Test copying one texture slice within the same texture. TEST_P(CopyTests_T2T, CopyWithinSameTextureOneSlice) { constexpr uint32_t kWidth = 256u; constexpr uint32_t kHeight = 128u; constexpr uint32_t kLayers = 6u; constexpr uint32_t kSrcBaseLayer = 0u; constexpr uint32_t kDstBaseLayer = 3u; constexpr uint32_t kCopyArrayLayerCount = 1u; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = {kWidth, kHeight, kLayers}; defaultTextureSpec.level = 0; TextureSpec srcTextureSpec = defaultTextureSpec; srcTextureSpec.copyOrigin = {0, 0, kSrcBaseLayer}; TextureSpec dstTextureSpec = defaultTextureSpec; dstTextureSpec.copyOrigin = {0, 0, kDstBaseLayer}; DoTest(srcTextureSpec, dstTextureSpec, {kWidth, kHeight, kCopyArrayLayerCount}, true); } // Test copying multiple contiguous texture slices within the same texture with non-overlapped // slices. TEST_P(CopyTests_T2T, CopyWithinSameTextureNonOverlappedSlices) { constexpr uint32_t kWidth = 256u; constexpr uint32_t kHeight = 128u; constexpr uint32_t kLayers = 6u; constexpr uint32_t kSrcBaseLayer = 0u; constexpr uint32_t kDstBaseLayer = 3u; constexpr uint32_t kCopyArrayLayerCount = 3u; TextureSpec defaultTextureSpec; defaultTextureSpec.textureSize = {kWidth, kHeight, kLayers}; defaultTextureSpec.level = 0; TextureSpec srcTextureSpec = defaultTextureSpec; srcTextureSpec.copyOrigin = {0, 0, kSrcBaseLayer}; TextureSpec dstTextureSpec = defaultTextureSpec; dstTextureSpec.copyOrigin = {0, 0, kDstBaseLayer}; DoTest(srcTextureSpec, dstTextureSpec, {kWidth, kHeight, kCopyArrayLayerCount}, true); } TEST_P(CopyTests_T2T, TextureMip) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; defaultTextureSpec.textureSize = {kWidth, kHeight, 1}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec textureSpec = defaultTextureSpec; textureSpec.level = i; DoTest(textureSpec, textureSpec, {kWidth >> i, kHeight >> i, 1}); } } TEST_P(CopyTests_T2T, SingleMipSrcMultipleMipDst) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec srcTextureSpec = defaultTextureSpec; srcTextureSpec.textureSize = {kWidth >> i, kHeight >> i, 1}; srcTextureSpec.level = 0; TextureSpec dstTextureSpec = defaultTextureSpec; dstTextureSpec.textureSize = {kWidth, kHeight, 1}; dstTextureSpec.level = i; DoTest(srcTextureSpec, dstTextureSpec, {kWidth >> i, kHeight >> i, 1}); } } TEST_P(CopyTests_T2T, MultipleMipSrcSingleMipDst) { constexpr uint32_t kWidth = 256; constexpr uint32_t kHeight = 128; TextureSpec defaultTextureSpec; defaultTextureSpec.copyOrigin = {0, 0, 0}; for (unsigned int i = 1; i < 4; ++i) { TextureSpec srcTextureSpec = defaultTextureSpec; srcTextureSpec.textureSize = {kWidth, kHeight, 1}; srcTextureSpec.level = i; TextureSpec dstTextureSpec = defaultTextureSpec; dstTextureSpec.textureSize = {kWidth >> i, kHeight >> i, 1}; dstTextureSpec.level = 0; DoTest(srcTextureSpec, dstTextureSpec, {kWidth >> i, kHeight >> i, 1}); } } DAWN_INSTANTIATE_TEST(CopyTests_T2T, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend()); static constexpr uint64_t kSmallBufferSize = 4; static constexpr uint64_t kLargeBufferSize = 1 << 16; // Test copying full buffers TEST_P(CopyTests_B2B, FullCopy) { DoTest(kSmallBufferSize, 0, kSmallBufferSize, 0, kSmallBufferSize); DoTest(kLargeBufferSize, 0, kLargeBufferSize, 0, kLargeBufferSize); } // Test copying small pieces of a buffer at different corner case offsets TEST_P(CopyTests_B2B, SmallCopyInBigBuffer) { constexpr uint64_t kEndOffset = kLargeBufferSize - kSmallBufferSize; DoTest(kLargeBufferSize, 0, kLargeBufferSize, 0, kSmallBufferSize); DoTest(kLargeBufferSize, kEndOffset, kLargeBufferSize, 0, kSmallBufferSize); DoTest(kLargeBufferSize, 0, kLargeBufferSize, kEndOffset, kSmallBufferSize); DoTest(kLargeBufferSize, kEndOffset, kLargeBufferSize, kEndOffset, kSmallBufferSize); } // Test zero-size copies TEST_P(CopyTests_B2B, ZeroSizedCopy) { DoTest(kLargeBufferSize, 0, kLargeBufferSize, 0, 0); DoTest(kLargeBufferSize, 0, kLargeBufferSize, kLargeBufferSize, 0); DoTest(kLargeBufferSize, kLargeBufferSize, kLargeBufferSize, 0, 0); DoTest(kLargeBufferSize, kLargeBufferSize, kLargeBufferSize, kLargeBufferSize, 0); } DAWN_INSTANTIATE_TEST(CopyTests_B2B, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend());